Cobbletwo
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  • Welcome
  • first steps
    • Installation
    • Beginner's Guide
  • FEATURES
    • Economy
    • Catch Combo
    • Chest Shops
    • Player Warps
    • PokéStops
    • Z-Crystals
    • Terastallization
    • Cobbled Armor Trims
    • Sniffer Archaelogy
  • Pokemons
    • Transformations
    • Fusions
    • Rare Variants
    • Pinkan Pokémons
    • Clone Pokémons
  • QOL
    • Candy Stacking
    • Elevators
  • Misc
    • Fun stuff to do!
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On this page
  • Catch Combo System in Cobblemon
  • How it works
  • Benefits of Catch Combo
  • Important Rules
  1. FEATURES

Catch Combo

Catch Combo System in Cobblemon

We use a custom Catch Combo system designed to reward players who consistently catch the same species of Pokémon. The higher your combo, the better your chances at rare perks like Shiny Pokémon, Perfect IVs, Hidden Abilities, and faster spawns.

A Catch Combo is the number of times you consecutively catch the same Pokémon species without catching anything else. The more you chain, the greater the rewards.

How it works

Each time you successfully catch the same Pokémon species:

  • Your combo counter increases by 1.

  • You unlock progressively better bonuses at specific thresholds.

  • Breaking the combo (catching a different Pokémon or running away) resets the combo counter to 0.

Benefits of Catch Combo

Combo Range
Perfect IVs
Shiny Boost
Extra Spawn
Hidden Ability

0–100

0–1

0–16 /8196

0%-50%

0%–2.5%

101–200

1–2

16–33 /8196

50%-100%

2.5%–5%

201–300

2

33–48 /8196

100%

5%–7.25%

301–400

2–3

48–64 /8196

100%

7.25%–10%

401–500

3–4

64–80 /8196

100%

10%–12.25%

501–600

4

80–98 /8196

100%

12.25%–15%

601–700

4–5

98–115 /8196

100%

15%–17.5%

701–800

5

115–131 /8196

100%

17.5%–20%

801–900

5

131–148 /8196

100%

20%–22.5%

901–999

5

148–162 /8196

100%

22.5%–24.75%

Notes:

  • Perfect IVs gradually improve as your combo increases.

  • Shiny Chance is boosted up to a maximum bonus of +162 by the time you reach 999 combo.

  • Extra Spawn Chance becomes 1.0 (maximum) as early as combo 200.

  • Hidden Ability Chance grows slowly but can reach up to 24.75% at max combo.

Important Rules

  • Catching a shiny breaks the combo, even if its the combo Pokémon

  • Legendaries, Mythical and UB Pokémons break the combo if they are not the current combo pokémon. This doesn't mean you can't chain those.

  • Catching different forms does not count as a different combo. Forms are treated the same.

  • Combos are specific per species (e.g., chaining Pikachu won't help for Charmander).

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Last updated 18 days ago